Play Through the Woods with Tobii Eye Tracking
Powered by Tobii Eye Tracking

Play Through the Woods with Tobii Eye Tracking

Dive into the gameworld of this horror saga of guiding a mother in her search for her missing son across the Norwegian forests.

Eye Tracking Features in Through the Woods

Pan the scene camera as your gaze reaches the borders of your screen. This increases immersion during gameplay.

  • Flashlight Control

Additional information



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Meet the Tobii Eye Tracker 5

The next generation
of eye and head tracking,

engineered for PC gamers.

The next generation of eye and head tracking, engineered for PC Gaming.

EUR 229Add to cart
VAT included + Free shipping
Our technology makes your favorite games more immersive, now natural eye and head movements become an additional input layer alongside your mouse and keyboard, driving wheel or H.O.T.A.S.
Monitors traditionally occupy just 18° of the 200-220° field of view humans have. Gaming with the Tobii Eye Tracker 5 is like getting a bit of that lost peripheral vision back, it’s like mouse-look without the mouse.
Tobii Eye Tracker 5 is the only device capable of tracking both head and eye movements for game interaction, esports training, and streaming. A revolutionary new way to interact with your favorite game, freeing your hands for other actions.
Intelligent sensor technology with a custom-built infrared optical sensor, engineered specifically for responsiveness, accuracy, and reliability. Tobii Eye Tracker 5 is extremely precise and capable, even in lower light conditions.
EUR 229Add to cart
VAT included + Free shipping

Games

We create technology that enables gamers to experience their favorite immersive games like never before.
We create technology that enables gamers to experience their favorite immersive games like never before.

It is part science and part art to optimize a game for eye tracking and head tracking, as you get to experience and control the game world differently. Every game is unique, built from available game design, art style, mechanics, technology and team, which is why we optimize PC games based on new releases and community requests for back-catalog titles.

Content Creation

We’ve got the content creator in you covered
We’ve got the content creator in you covered

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