Master the Art of Construction
with the Tobii Eye Tracker 5
Effortlessly navigate with heavy machinery on road and on construction sites just by looking or turning your head.
Upgrade your gaming experience in Construction Simulator with the Tobii Eye Tracker 5!
EXTENDED VIEW
Expand your vision
Effortlessly navigate with heavy machinery on road and on construction sites just by looking or turning your head.
Discover a new level of immersion with Tobii Eye Tracker 5’s Extended View in Construction Simulator.
DYNAMIC LIGHT
Building immersion with lifelike sunglare
Experience lifelike lighting dynamics that respond to where you are looking, just as in the real world.
Immerse yourself in a world where your character’s eyes seamlessly adjust to changing light conditions, creating a deeper and more captivating environment.
MAP SCROLL
Keep your hands where it matters
Simply look at the map edges to navigate smoothly. Experience intuitive and hands-free gameplay, revolutionizing construction planning and site management.
CAMERA ZOOM
Have a closer look
Using head tracking technology, you have the power to control your in-game perspective. Lean forward in real life to seamlessly zoom in on the action, allowing you to focus on the finest details.
SIMULATED MOUSE CLICK
Select at the blink of an eye
Navigate the menu by just looking and blinking to select whatever it is you are looking at.
Meet the Tobii Eye Tracker 5
The next generation
of eye and head tracking,
engineered for PC gamers.
The next generation of eye and head tracking, engineered for PC Gaming.
Games
We create technology that enables gamers to experience their favorite immersive games like never before.
We create technology that enables gamers to experience their favorite immersive games like never before.
It is part science and part art to optimize a game for eye tracking and head tracking, as you get to experience and control the game world differently. Every game is unique, built from available game design, art style, mechanics, technology and team, which is why we optimize PC games based on new releases and community requests for back-catalog titles.
Content Creation