Play the Guest with Tobii Eye Tracking
The Guest is a gloomy adventure game full of puzzles, secrets, and riddles. One of the games key features is it’s immersive storytelling with a high focus on the mood and feel for the game.
Eye Tracking features in The Guest
Boost the immersion with Extended View. This feature will make the game feel more lifelike by allowing you to rotate the in-game camera with your gaze.
- Extended View - Eye & Head Tracking
The Guest-Launch Trailer
The Guest is a first person exploration game where you'll try to escape an oppressive psychological space
Additional information
Genres
Hardware*
Eye Tracker & PCDeveloper
Publisher
Release Date
March 10, 2016Store
Age Ratings
PEGI 7Software*
*Required
Meet the Tobii Eye Tracker 5
The next generation
of eye and head tracking,
engineered for PC gamers.
The next generation of eye and head tracking, engineered for PC Gaming.
279 EURAdd to cart
VAT included + Free shipping
Our technology makes your favorite games more immersive, now natural eye and head movements become an additional input layer alongside your mouse and keyboard, driving wheel or H.O.T.A.S.
Monitors traditionally occupy just 18° of the 200-220° field of view humans have. Gaming with the Tobii Eye Tracker 5 is like getting a bit of that lost peripheral vision back, it’s like mouse-look without the mouse.
Tobii Eye Tracker 5 is the only device capable of tracking both head and eye movements for game interaction and streaming. A revolutionary new way to interact with your favorite game, freeing your hands for other actions.
Intelligent sensor technology with a custom-built infrared optical sensor, engineered specifically for responsiveness, accuracy, and reliability. Tobii Eye Tracker 5 is extremely precise and capable, even in lower light conditions.
279 EURAdd to cart
VAT included + Free shipping
Games
We create technology that enables gamers to experience their favorite immersive games like never before.
We create technology that enables gamers to experience their favorite immersive games like never before.
It is part science and part art to optimize a game for eye tracking and head tracking, as you get to experience and control the game world differently. Every game is unique, built from available game design, art style, mechanics, technology and team, which is why we optimize PC games based on new releases and community requests for back-catalog titles.
Content Creation