Play Arma 2: Operation Arrowhead with Eye Tracking
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Play Arma 2: Operation Arrowhead with Eye Tracking

As one of the soldiers in the US – led coalition stationed in the Green Sea Region, you will play a number of roles – from basic infantrymen and special operatives to pilots and tank crew members.

Immersive features in Arma 2: Operation Arrowhead

Push the boundaries of your field of vision with Extended View and detect advanced threats in a cutthroat environment.

  • Extended View - Eye & Head Tracking

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Meet the Tobii Eye Tracker 5

The next generation
of head and eye tracking,

engineered for PC gamers.

The next generation of head and eye tracking, engineered for PC Gaming.

EUR 229Add to cart
VAT included + Free shipping
Our technology makes your favorite games more immersive, now natural eye and head movements become an additional input layer alongside your mouse and keyboard, driving wheel or H.O.T.A.S.
Monitors traditionally occupy just 18° of the 200-220° field of view humans have. Gaming with the Tobii Eye Tracker 5 is like getting a bit of that lost peripheral vision back, it’s like mouse-look without the mouse.
Tobii Eye Tracker 5 is the only device capable of tracking both head and eye movements for game interaction, esports training, and streaming. A revolutionary new way to interact with your favorite game, freeing your hands for other actions.
Intelligent sensor technology with a custom-built infrared optical sensor, engineered specifically for responsiveness, accuracy, and reliability. Tobii Eye Tracker 5 is extremely precise and capable, even in lower light conditions.
EUR 229Add to cart
VAT included + Free shipping

Games

We create technology that enables gamers to experience their favorite immersive games like never before.
We create technology that enables gamers to experience their favorite immersive games like never before.

It is part science and part art to optimize a game for eye tracking and head tracking, as you get to experience and control the game world differently. Every game is unique, built from available game design, art style, mechanics, technology and team, which is why we optimize PC games based on new releases and community requests for back-catalog titles.

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