Eye Tracking Features in Shelter 2
Extended View
The scene camera pans out as your gaze reaches the edges of the screen, improving situational awareness.
Response to Eye Contact
Look at one of your cubs and meow, your cub will respond and signal how it’s feeling – a mechanic that enhances the emotional bond to your cubs.
Target at Gaze
Lay your eyes on your potential prey, and an aura will light up around it – facilitating spotting the prey.
Auto-Turn
Your point of gaze becomes the same as that of the mother lynx. You basically direct your avatar’s movement with your eyes – adding a directional awareness element and speed during gameplay.
Let your eyes guide a powerful lynx through the wild. Your mission is to raise and strengthen your cubs by mastering your hunting skills, while protecting them against their natural predators on the cold tundra.
- Auto-Turn
- Extended View - Eye & Head Tracking
- Lock Target at Gaze
- Response to Eye Contact
Additional information
Genres
Hardware*
Eye Tracker & PCDeveloper
Publisher
Release Date
March 9, 2015Store
Software*
*Required
From the community
Shelter 2 & Tobii Eye Tracking
YagmanX shows how she hunts and games with her eyes in Shelter2! – 21 Minutes of adventurous fun.
Control Shelter2 with your Eyes!
CrankGameplays does a walkthrough in Shelter2, with an epic new way to play using multiple eye tracking features.
Meet the Tobii Eye Tracker 5
The next generation
of eye and head tracking,
engineered for PC gamers.
The next generation of eye and head tracking, engineered for PC Gaming.


VAT included + Free shipping
VAT included + Free shipping
Games
We create technology that enables gamers to experience their favorite immersive games like never before.
We create technology that enables gamers to experience their favorite immersive games like never before.
It is part science and part art to optimize a game for eye tracking and head tracking, as you get to experience and control the game world differently. Every game is unique, built from available game design, art style, mechanics, technology and team, which is why we optimize PC games based on new releases and community requests for back-catalog titles.
Content Creation
We’ve got the content creator in you covered
We’ve got the content creator in you covered

