Find a way home in Q.U.B.E. 2 with Eye Tracking
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Find a way home in Q.U.B.E. 2 with Eye Tracking

Awoken in strange alien environment you must solve over 80 individual mind-bending puzzles spread across 11 Areas.

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Eye Tracking Features in Q.U.B.E. 2

Open your eyes to another gameplay dimension with Extended View and take control of the in-game camera based on where you are looking on the screen. Interact at Gaze allows you to activate elements of the puzzles in front of you just by looking at them and clicking the interact button.

  • Extended View - Eye & Head Tracking
  • Interaction at Gaze
Q.U.B.E. 2 – Official Launch Trailer
Check out the launch trailer for Q.U.B.E. 2 and see the mysteries that await you.

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Meet the Tobii Eye Tracker 5

The next generation
of eye and head tracking,

engineered for PC gamers.

The next generation of eye and head tracking, engineered for PC Gaming.

237 EUR279 EURAdd to cart
VAT included + Free shipping
Our technology makes your favorite games more immersive, now natural eye and head movements become an additional input layer alongside your mouse and keyboard, driving wheel or H.O.T.A.S.
Monitors traditionally occupy just 18° of the 200-220° field of view humans have. Gaming with the Tobii Eye Tracker 5 is like getting a bit of that lost peripheral vision back, it’s like mouse-look without the mouse.
Tobii Eye Tracker 5 is the only device capable of tracking both head and eye movements for game interaction and streaming. A revolutionary new way to interact with your favorite game, freeing your hands for other actions.
Intelligent sensor technology with a custom-built infrared optical sensor, engineered specifically for responsiveness, accuracy, and reliability. Tobii Eye Tracker 5 is extremely precise and capable, even in lower light conditions.
237 EUR279 EURAdd to cart
VAT included + Free shipping

Games

We create technology that enables gamers to experience their favorite immersive games like never before.
We create technology that enables gamers to experience their favorite immersive games like never before.

It is part science and part art to optimize a game for eye tracking and head tracking, as you get to experience and control the game world differently. Every game is unique, built from available game design, art style, mechanics, technology and team, which is why we optimize PC games based on new releases and community requests for back-catalog titles.

Content Creation

We’ve got the content creator in you covered
We’ve got the content creator in you covered

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