Play Relicta with Eye Tracking
Powered by Tobii Eye Tracking

Play Relicta with Eye Tracking

Get creative with physics-based puzzles

Watch the trailer

Eye Tracking Features in Relicta

Extended View

Move the camera with your head and eyes for better control and awareness

Interact at Gaze

Simply look at the items you want to pick up

When physics and science meets

Save your energy for using magnetism and gravity to solve the puzzle. Gain a better sense of spatial awareness and better camera control by using head and eye tracking. Seamlessly select and interact with items by simply looking at them.

  • Extended View - Eye & Head Tracking
  • Interaction at Gaze
How to Play Relicta with Tobii Eye Tracking

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Meet the Tobii Eye Tracker 5

The next generation
of eye and head tracking,

engineered for PC gamers.

The next generation of eye and head tracking, engineered for PC Gaming.

223 EUR279 EURAdd to cart
VAT included + Free shipping
Our technology makes your favorite games more immersive, now natural eye and head movements become an additional input layer alongside your mouse and keyboard, driving wheel or H.O.T.A.S.
Monitors traditionally occupy just 18° of the 200-220° field of view humans have. Gaming with the Tobii Eye Tracker 5 is like getting a bit of that lost peripheral vision back, it’s like mouse-look without the mouse.
Tobii Eye Tracker 5 is the only device capable of tracking both head and eye movements for game interaction and streaming. A revolutionary new way to interact with your favorite game, freeing your hands for other actions.
Intelligent sensor technology with a custom-built infrared optical sensor, engineered specifically for responsiveness, accuracy, and reliability. Tobii Eye Tracker 5 is extremely precise and capable, even in lower light conditions.
223 EUR279 EURAdd to cart
VAT included + Free shipping

Games

We create technology that enables gamers to experience their favorite immersive games like never before.
We create technology that enables gamers to experience their favorite immersive games like never before.

It is part science and part art to optimize a game for eye tracking and head tracking, as you get to experience and control the game world differently. Every game is unique, built from available game design, art style, mechanics, technology and team, which is why we optimize PC games based on new releases and community requests for back-catalog titles.

Content Creation

We’ve got the content creator in you covered
We’ve got the content creator in you covered

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